using InstantX's CSGO in comfyUI for style
You can using InstantX's CSGO in comfyUI
CSGO From: link
2024/09/07
In the ./ComfyUI /custom_node directory, run the following:
git clone https://github.com/smthemex/ComfyUI_CSGO_Wrapper.git
For ComfyUI users, all libraries in the requirements file should be available. If not, please uncomment the # and reinstall
pip install -r requirements.txt
3.1 base SDXl ckpt and vae and clip_vision and controlnet
h94/IP-Adapter/sdxl_models link
TTPlanet/TTPLanet_SDXL_Controlnet_Tile_Realistic link
no need config
├── ComfyUI/models/checkpoints/
| ├──any SDXL weights # for example: Jumpernaut XL_v9-RunDiffusionPhoto_v2.safetensors
├── ComfyUI/models/vae/
| ├──any SDXL vae weights # sdxl.vae.safetensors
├── ComfyUI/models/clip_vision/
| ├──model.safetensors # h94/IP-Adapter/sdxl_models/model.safetensors
├── ComfyUI/models/controlnet /
| ├──TTPLANET_Controlnet_Tile_realistic_v2_fp16.safetensors # TTPlanet/TTPLanet_SDXL_Controlnet_Tile_Realistic
3.2 main ckpt
CSGO models link
├── ComfyUI/models/checkpoints/
| ├──acsgo_4_32.bin #need token 4/32
| ├──acsgo.bin #need token 4/16
3.3 if using LLM (unnecessary)
Salesforce/blip-image-captioning-large link
├── any path dir/
| ├── model.safetensors
| ├── config.json
| ├── preprocessor_config.json
| ├── special_tokens_map.json
| ├── tokenizer.json
| ├── tokenizer_config.json
| ├── vocab.txt
or change prompt input using any other LLM.
conternt+style img
style img + prompt
conternt+style img +llm new 最新
CSGO
@article{xing2024csgo,
title={CSGO: Content-Style Composition in Text-to-Image Generation},
author={Peng Xing and Haofan Wang and Yanpeng Sun and Qixun Wang and Xu Bai and Hao Ai and Renyuan Huang and Zechao Li},
year={2024},
journal = {arXiv 2408.16766},
}
}