RF Nodes
A bunch of nodes that can be useful to manipulate primitive types (numbers, text, ...) Also some helpers to generate text and timestamps.
Nodes (27)
Find out if that branch actually fired
Check what CFG, denoise, or strength value actually made it through
Watch your seeds and counters without guessing
Log any number, int or float, without caring which it is
See what's actually flowing through your prompt, live in the console
See what that 2D vector is actually doing
Debug that 3D vector before it reaches the camera node
Pick a prompt from a list by number — batch variation without the typing
Get 'True' and 'False' out of the wire and into your notes
Turn your CFG and denoise values into labels and filenames
Put that seed in the filename, not just in your head
Style presets from a JSON file — A1111-style prompt templates, minus the UI
Slam several text inputs into one multi-line string
Stringify any number without caring whether it's an int or a float
One dropdown's worth of prompts, switched by a number
Generate a sweep of float values and feed them to a batch
The batch-size glue node
The float range that quietly expects integers
Your whole workflow, auto-saved to disk on every run
The poor man's batch-prompts node
Joins up to five strings — and adds nothing in between
The humble text box, promoted to a first-class node
Find-and-replace for your prompts — the poor man's dynamic text
Never overwrite a run again — unique timestamps, straight into your filenames
Turn ANY primitive into text — the one converter that ends the type dance
Turn 2D coordinates into text you can actually read
3D coordinates to text, for motion and camera workflows
RF Nodes
A bunch of nodes that can be useful to manipulate primitive types (numbers, text, ...) Also some helpers to generate text and timestamps.
NOTE: Work in progress, will add more descriptions when possible.