ComfyUI Extension: ComfyUI ProPainter Nodes

Authored by daniabib

Created

Updated

291 stars

ComfyUI custom node implementation of a/ProPainter framework for video inpainting.

README

ProPainter Nodes for ComfyUI

ComfyUI implementation of ProPainter for video inpainting. ProPainter is a framework that utilizes flow-based propagation and spatiotemporal transformer to enable advanced video frame editing for seamless inpainting tasks.

Features

👨🏻‍🎨 Object Removal

<table> <tr> <td> <img src="https://github.com/daniabib/ComfyUI_ProPainter_Nodes/assets/33937060/10feb7fd-4368-4573-9279-3b08bfff6da6"> </td> <td> <img src="https://github.com/daniabib/ComfyUI_ProPainter_Nodes/assets/33937060/48a42ba6-61de-4ca3-bdda-ad56fa9433d5"> </td> </tr> </table>

🎨 Video Completion

<table> <tr> <td> <img src="https://github.com/daniabib/ComfyUI_ProPainter_Nodes/assets/33937060/25704f66-e86c-4c1b-8c95-02e42b4ee34e"> </td> <td> <img src="https://github.com/daniabib/ComfyUI_ProPainter_Nodes/assets/33937060/5cfa7563-d935-42b6-9feb-c6afe443348e"> </td> </tr> </table>

Installation

ComfyUI Manager:

You can use ComfyUI Manager to install the nodes:

  1. Search for ComfyUI ProPainter Nodes and author daniabib.

Manual Installation:

  1. Clone this repository to ComfyUI/custom_nodes:

    git clone https://github.com/daniabib/ComfyUI_ProPainter_Nodes
    
  2. Install the required dependencies:

    pip install -r requirements.txt
    

Models will be automatically downloaded to the weights folder.

Examples

Basic Inpainting Workflow

https://github.com/daniabib/ComfyUI_ProPainter_Nodes/assets/33937060/56244d09-fe89-4af2-916b-e8d903752f0d

https://github.com/daniabib/ComfyUI_ProPainter_Nodes/blob/main/examples/propainter-inpainting-workflow.json

Others suggested nodes

Nodes Reference

🚧 Section under construction

ProPainter Inpainting

Input Parameters:

  • image: The video frames to be inpainted.
  • mask: The mask indicating the regions to be inpainted. Mask must have same size of video frames.
  • width: Width of the output images. (default: 640).
  • height: Height of the output images. (default: 360).
  • mask_dilates: Dilation size for the mask (default: 5).
  • flow_mask_dilates: Dilation size for the flow mask (default: 8).
  • ref_stride: Stride for reference frames (default: 10).
  • neighbor_length: Length of the neighborhood for inpainting (default: 10).
  • subvideo_length: Length of subvideos for processing (default: 80).
  • raft_iter): Number of iterations for RAFT model (default: 20).
  • fp16: Enable or disable FP16 precision (default: "enable").

Output:

  • IMAGE: The inpainted video frames.
  • FLOW_MASK: The flow mask used during inpainting.
  • MASK_DILATE: The dilated mask used during inpainting.

ProPainter Outpainting

Note: The authors of the paper didn't mention the outpainting task for their framework, but there is an option for it in the original code. The results aren't very good but I decided to implement a node for it anyway.

Input Parameters:

  • image: The video frames to be outpainted.
  • width: Width of the video frames (default: 640).
  • height: Height of the video frames (default: 360).
  • width_scale: Scale factor for width expansion (default: 1.2).
  • height_scale: Scale factor for height expansion (default: 1.0).
  • mask_dilates: Dilation size for the mask (default: 5).
  • flow_mask_dilates: Dilation size for the flow mask (default: 8).
  • ref_stride: Stride for reference frames (default: 10).
  • neighbor_length: Length of the neighborhood for outpainting (default: 10).
  • subvideo_length: Length of subvideos for processing (default: 80).
  • raft_iter: Number of iterations for RAFT model (default: 20).
  • fp16: Enable or disable FP16 precision (default: "disable").

Output:

  • IMAGE: The outpainted video frames.
  • OUTPAINT_MASK: The mask used during outpainting.
  • output_width: The width of the outpainted frames.
  • output_height: The height of the outpainted frames.

License

The ProPainter models and code are licensed under NTU S-Lab License 1.0.