A mixture of effects and quality of life nodes. Nodes: ImageGlitcher (gives an image a cool glitchy effect), ColorStylizer (highlights a single color in an image), QueryLocalLLM (queries a local LLM API though oobabooga), SDXLReslution (resolution picker for the standard SDXL resolutions, the complete list), SDXLResolutionSplit (splits the SDXL resolution into width and height).
Based on the HTML image glitcher by Felix Turner here.
Should be fairly simple to use - simply plug in an image to the input.
This node allows you to pick a single color in the image and greyscale everything else, keeping just the one color. It still needs a little work.
Send a query to the oobabooga API which runs local LLMs, and then outputs the response. Make sure you've enabled the API option in your oobabooga session.
Allows you to choose from the pre-trained resolutions that SDXL supports. There are other existing custom nodes that do this, but none that I could see had the full list of resolutions.
Converst the SDXL Resolution into width and height. This allows you to send your selected resolution around with just a single connection and then split it out where you need to, reducing the spaghetti lines.