Extensions/RedNode Studio
ComfyUI Extension

RedNode Studio

A studio rig for ComfyUI: a tabbed workspace panel, painting with auto masks, wireless control panels, LoRA management, grading and prompt tooling, plus Krea 2 moodboard and identity editing.

By RedNodeAI·Created 2 months ago·Updated 2 days ago· 8
RedNodeAI/ComfyUI-RedNodeStudio
Nodes63
On cloudLocal install
CategoryRedNode/Krea 2, RedNode/Studio
Stars8
Updated2 days ago

Nodes (63)

Krea2 Edit Source Chain

Adding a third reference to a Krea 2 edit (and when not to)

RedNode/Krea 2
Krea 2 Identity Edit

Keep the face, change everything else

RedNode/Krea 2
Krea 2 Moodboard

Turn reference images into vibe, not content

RedNode/Krea 2
Krea 2 Moodboard Encode (packed)

Moodboard Encode

RedNode/Krea 2
Krea 2 Moodboard + Identity Fusion

Krea 2 Moodboard + Identity Fusion

RedNode/Krea 2
Krea 2 Conditioning Rebalance

The 12-layer tap that decides your detail

RedNode/Krea 2
RedNode Studio (Krea 2)

Krea 2 RedNode, moodboard + identity in one node

RedNode/Studio
RedNode Studio Preset Load

Load a saved Krea 2 look like a config file, not a lucky guess

RedNode/Studio
RedNode Studio Preset Save

Freeze a Krea 2 look you love, before the next run erases it

RedNode/Studio
RedNode Studio Settings (Advanced)

Every Krea 2 RedNode dial, named in plain English

RedNode/Studio
RedNode Camera LoRAs

Camera sliders that follow your stage, so zoom and height stay in sync by themselves

RedNode/Prompt
RedNode Camera Multi-Angle

Re-shoot an existing photo from another viewpoint, driven by the same stage you planned the original with

RedNode/Prompt
RedNode Camera Studio

A camera you drag on a map, instead of words you hope the model obeys

RedNode/Prompt
RedNode Channel Convert

The type converter you didn't know you needed, for when a string must become a number

RedNode/Channels
RedNode Combo Control

Drive another node's dropdown without a single wire

RedNode/Control
RedNode Control Panel

Every dropdown on your graph, on one node, with not a wire in sight

RedNode/Control
RedNode Describe To Boxes

Turn a reference picture into a full prompt, section by section, with a local model

RedNode/Prompt
RedNode Free VRAM

The node that unloads your first model so the second one actually fits

RedNode/Control
RedNode Group Control

Switch whole workflow groups on and off from one panel, then save the combinations

RedNode/Control
RedNode Group Modes

One dropdown that decides which groups run and which get bypassed

RedNode/Control
RedNode Group Rules

A prototype that tells you which groups will run before you waste a queue on it

RedNode/Control
RedNode Image Review

The preview that doesn't forget your last ten runs

RedNode/Image
RedNode Live Preview

Watch the render form instead of squinting at a colour smear

RedNode/Image
RedNode LoRA Stack

The LoRA stack that knows your trigger words and rolls random strengths

RedNode/Studio
RedNode LoRA Stack Save

Save the LoRA stack you just dialed in, before you lose it

RedNode/Studio
RedNode Note

A glowing signpost for your workflow, not another widget to wire

RedNode/Control
RedNode Note Panel

Restyle every note on your graph from one place, no hunting

RedNode/Control
RedNode Paint In (composite back)

The node that stitches your painted fix back in, feather and all

RedNode/Image
RedNode Paint Out (to any renderer)

Paint with any renderer you like, not just the one that ships with the tab

RedNode/Image
RedNode Paint Render

Renders only the region you painted — the rest of the image never moves

RedNode/Image
RedNode Palette

Route your whole graph by color, not by a wall of boolean gates

RedNode/Control
RedNode Pass (colour trigger)

A wire that flips your routing colors as the data goes through it

RedNode/Control
RedNode Post FX (standalone)

Grade images in physical camera order, with zero extra diffusion passes

RedNode/Image
RedNode Post Process

The Workspace's grading chain, pulled out into your graph

RedNode/Image
RedNode Prompt Box

The prompt box that highlights tokens and rolls its own wildcards

RedNode/Prompt
RedNode Prompt Combine

Gluing prompts together without rewiring

RedNode/Prompt
RedNode Prompt Frame

A framing dial that stops your subject dissolving into the wide shot

RedNode/Prompt
RedNode Prompt Keywords

The shared @keyword library every RedNode prompt box reads

RedNode/Prompt
RedNode Prompt Converter

A caption converter that swaps her→his without mangling 'there'

RedNode/Prompt
RedNode Refine Crop

Cut a face out at real resolution and refine it with any sampler

RedNode/Image
RedNode Refine Paste

Put the refined crop back so only the masked region changed

RedNode/Image
RedNode Report

A graph sign that tells you what value just ran through it

RedNode/Control
RedNode Rig In

The front door your external engine's render walks back in through

RedNode/Studio
RedNode Rig Inputs

The prompt and sampler numbers your own KSampler never got handed

RedNode/Rigs
RedNode Rig Model

Load the model your way, still get the Workspace's LoRAs and prompts

RedNode/Rigs
RedNode Rig Out

Hand NovelAI its prompt, seed and sampler numbers without touching its UI

RedNode/Studio
RedNode Rig Result

The node at the end of your own rig, with nothing on the right of it

RedNode/Rigs
RedNode Router (advanced switch)

A colour-driven switch where the losing branches never even run

RedNode/Control
RedNode Router Control

One switchboard for every colour-driven Router in your workflow

RedNode/Control
RedNode Sampler Config (auto turbo)

Stops you re-typing steps and CFG every time you switch checkpoints

RedNode/Studio
RedNode Save

A save node that files your images and writes the prompt down beside them

RedNode/Image
RedNode Selector

A dropdown of your own choices that outputs the picked string

RedNode/Prompt
RedNode Shelf

A Load Image that finally gives pictures back

RedNode/Tools
RedNode Stage Tap

Photograph any point in the graph so you can compare runs later

RedNode/Image
RedNode Stage View

Compare any two points of the last run with a drag-across wipe

RedNode/Image
RedNode Studio Advanced

The post-render passes as a visual list — sampler refines and face detailers with zero wires between them

RedNode/Studio
RedNode Studio Assistant

A local LLM that reads your settings and leaves them alone

RedNode/Control
RedNode Studio Workspace

The whole studio input rig in one tabbed panel, wired by a single bundle

RedNode/Studio
RedNode Grabber

Pull values out of a subgraph by name, with no wires through the boundary

RedNode/Channels
RedNode Sender

Push values into a subgraph by name, spliced into real wires before the run

RedNode/Channels
RedNode Switch

The switch that doesn't run what you didn't choose

RedNode/Control
RedNode Text Combine

Assembling prompts from parts with RedNode Text Combine

RedNode/Prompt
RedNode Wildcards

RedNode Wildcards just writes a plain .txt — which is why it's useful

RedNode/Prompt
Readme

RedNode Studio

One panel for every model and every job. Render, edit, paint, upscale and finish a picture from a single node in ComfyUI, on Krea 2, Qwen Image 2.1, Z-Image, Anima, SDXL, Illustrious or Pony.

<table> <tr> <td width="33%"><img src="images/run-tab.webp" alt="A Krea 2 render on the Run page, with the pipeline, the finished picture and the VRAM chart"></td> <td width="33%"><img src="images/identity-run.webp" alt="The same woman in a new scene, rendered from a Hero Creator headshot"></td> <td width="33%"><img src="images/run-rail-right.webp" alt="An Anima render with the tab rail on the right"></td> </tr> <tr> <td align="center">Krea 2, from a two line prompt</td> <td align="center">Same face, new scene, from one photo</td> <td align="center">Anima, or any model you like</td> </tr> </table>

63 nodes · No pip dependencies · Every model, every purpose

Watch the full tutorial: install, models and every tab you need to make, fix and save a picture.

RedNode Studio full tutorial on YouTube

Quick install on Windows

Two files on the latest release set everything up, on the portable ComfyUI or the desktop app:

  1. Download RedNode_Install_Node_Packs.bat and RedNode_Download_Models.bat.
  2. Put both in your ComfyUI folder: next to run_nvidia_gpu.bat for the portable, or in the desktop app's base folder, the one with custom_nodes and models. Run from anywhere else, they find the desktop app's folder and ask before doing anything.
  3. Close ComfyUI and run RedNode_Install_Node_Packs.bat. It installs RedNode Studio and the node packs its workflows use through ComfyUI Manager, and skips any you already have.
  4. Run RedNode_Download_Models.bat and type the numbers you want: the models, LoRAs and tools, each from its publisher into the right folder. Press Enter for the recommended start, or A for everything, which is well over 100 GB.
  5. Start ComfyUI, open Templates, then RedNode Studio, and load RedNodeStudio_V1.6.

Both files are plain text, so you can open them in Notepad and read every line before you run them.

Any other install

Search RedNode Studio in ComfyUI Manager, or clone it:

git clone https://github.com/RedNodeAI/ComfyUI-RedNodeStudio.git ComfyUI/custom_nodes/ComfyUI-RedNodeStudio

Then open RedNode Start Here Install from the template browser, let Manager install what it offers, restart, and open RedNode Studio. The full guide covers every tab, node and setting.

Why I built it

A ComfyUI graph for a finished picture turns into a wall of wires: loaders, samplers, detailers, upscalers, grading, saving. I wanted one place where all of that lives, where switching models is a click, and where the canvas stays small enough to see. The RedNode Studio Workspace is that place. You pick a model, write a prompt, press Generate, and the render, the detail pass, the look and the save all happen inside one panel.

Every model, set up in one click

Models Setup: one card per model family, each with the files it found in your folders

Press the family you have and the rig is built: the model, its text encoder, its VAE and the settings that model wants, found in your own folders by name. Krea 2 Turbo, Qwen Image 2.1, Z-Image Turbo, Anima and SDXL / Illustrious / Pony are ready to go, and any other model loads by hand. Keep as many rigs as you like and switch between them in a click.

A studio, not a graph

<table> <tr> <td width="50%"><img src="images/overview.webp" alt="The Workspace Manager: the whole run in order, and what needs attention"></td> <td width="50%"><img src="images/prompts.webp" alt="The Prompts tab with a Frame box"></td> </tr> <tr> <td><b>See the whole run at a glance.</b> Every stage in order, green for on, grey for off, and a plain word on anything that needs fixing. Click a box to jump to it.</td> <td><b>Write prompts that build themselves.</b> Style, subject, surroundings and light in their own boxes, a camera that writes its own sentence, wildcards and saved presets.</td> </tr> <tr> <td><img src="images/editor-realism.webp" alt="The Re-render tab"></td> <td><img src="images/paint.webp" alt="The Paint tab"></td> </tr> <tr> <td><b>Edit any picture.</b> Turn an illustration into a photograph, re-shoot it from a new angle, swap a face in, upscale it, all from the Tools tab and Re-render, on a gallery picture or on the render you just made.</td> <td><b>Paint what you want changed.</b> Mask a region, type what should be there, press Generate. Only the painted part changes, and the result becomes the next thing you paint on.</td> </tr> <tr> <td><img src="images/post-fx.webp" alt="Post FX with seventeen shipped looks"></td> <td><img src="images/camera.webp" alt="The Camera tab"></td> </tr> <tr> <td><b>Finish it like a photographer.</b> Twenty effects in camera order, from exposure and skin to film stocks and lens glass, and seventeen ready made looks to start from.</td> <td><b>Direct the camera.</b> Place the subject and the camera on a stage, pick the lens and the height, and the prompt and the camera LoRAs follow.</td> </tr> </table>

One photo in, the same person anywhere

<table> <tr> <td width="50%"><img src="images/hero-headshot.webp" alt="The Hero Creator: source photo, clean crop and front on headshot"></td> <td width="50%"><img src="images/identity-run.webp" alt="The same woman on a beach at sunset"></td> </tr> </table>

The Hero Creator takes any photo, cuts the head out above the clothing and renders a clean front on headshot. Drop that into the Subject gallery and Krea 2 Identity puts the same person in any scene you write: a hotel lobby in green velvet becomes a beach at sunset in white linen.

Built to run on your card

The Run page: every stage timed, the live picture and the VRAM chart

Watch every stage with its time, the picture forming step by step, and a VRAM chart that shows what is on the card. Set a VRAM limit and the Workspace works out what the run needs and holds it under your card's size, so a big model still runs on a small GPU.

Keep what you make

The Save page: folder patterns, drafts and keepers, and recent saves

File every picture by date, preset, seed, model or size, keep drafts apart from keepers, and cull a session without leaving ComfyUI. Every file carries its prompt, its settings and the model and LoRA hashes, so a picture posted to Civitai lists what made it.

Make it yours

The tab rail on the right hand side

Put the tab rail on either side, fold it to icons, hide the tabs you never use, or pick a preset for the job: Basic, New image, Image to image, Edit, Paint or Finishing. A red Generate sits at the top wherever you are.

And the rest

A Detailer that lists its passes instead of wiring them, a LoRA stack with search and groups, moodboards, image to image with several passes, a local assistant that explains any setting, seeds you can link across the whole run, live previews, a picture history with rerun, stage by stage comparisons, and control panels that drive other nodes with no wires at all.

Read the full guide for every tab, node and setting, the model downloads, and performance numbers. What changed in each version is in the changelog.

License

PolyForm Noncommercial 1.0.0. Free for personal use, hobby projects, research, study and noncommercial organizations. Commercial use needs my permission, so get in touch. Full terms in LICENSE.

In plain language: use it, modify it, learn from it, share it, all fine. Selling it or building it into something you sell is not, unless you have arranged that with me separately.

ComfyUI itself is GPL-3.0 and is a separate work. Releases up to and including v1.4 were published under GPL-3.0 and stay available under those terms. The license change applies from v2.0 onward.

Credits

ComfyUI. lbouaraba/ComfyUI-Krea2Edit, Apache-2.0, the identity-edit dual-conditioning recipe this reimplements. Jonseed/ComfyUI-Detail-Daemon, MIT, the detail curve the rig's Detail Daemon dial re-implements. nova452/ComfyUI-ConditioningKrea2Rebalance and huwhitememes/comfyui-krea2-conditioning, Apache-2.0, the per-layer rebalance mechanic and its RMS-renormalized variant. no8d/ComfyUI-NO8D-controls, MIT, the LoRA-stack row-list UI that inspired RedNode LoRA Stack, implemented independently here. skatardude10/ComfyUI-Optical-Realism, which I read as a survey of which optical effects were worth having while building the grading chain. Loraholic for the Krea 2 zoom and colour temperature sliders the Camera LoRAs card drives. ethanfel and ostris for the Krea 2 vision-conditioning recipes. yijunwang2 for the krea2-anypaint LoRA and its inpaint recipe, which the Paint tab's AnyPaint follows. Krea.ai for Krea 2, under the Krea Community License.

Not affiliated with Krea.ai.