ComfyUI Extension: UniAnimate Nodes for ComfyUI

Authored by Isi-dev

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Updated

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These are nodes to animate an image with a reference video using UniAnimate. [w/Name conflict with AIFSH/ComfyUI-UniAnimate. Cannot install simulatenously.]

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    README

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    ComfyUi-windows implementation for the image animation project -> UniAnimate: Taming Unified Video Diffusion Models for Consistent Human Image Animation

    šŸŽØ UniAnimate Project Page

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    Updates

    20/12/2024: Added seperate config and UNET files for Animate-X to solve error identified in issue #22

    17/12/2024: Released a video comparing Animate_X with UniAnimate

    16/12/2024: Added three nodes and associated workflows for Animate-X: Repose image with Animate_X for img2img pose transfer, Animate image with Animate_X for img2vid generation, and Animate image with Animate_X_Long for long video generation. Install or Update this repository with the ComfyUI Manager to get these nodes. You will need to download the animate-x_ckpt.pth model and place it in 'ComfyUI-UniAnimate-W/checkpoints/' folder to use these nodes. The other four checkpoints required are the same as those used by UniAnimate. You can download the checkpoints here:https://huggingface.co/Shuaishuai0219/Animate-X/tree/main The code for Animate-X is almost the same as that for UniAnimate, so I decided to include the Animate-X nodes here rather than creating a new repository. The requirements are also the same. You can visit the Animate-X repo via this link: https://github.com/antgroup/animate-x

    09/09/2024: Released a video on using the two new UniAnimate nodes for best results

    07/09/2024: Added two nodes: Animate image with UniAnimate_Long for long video generation, and Repose image with UniAnimate for img2img pose transfer

    Getting Started

    The ComfyUI nodes created are Align & Generate poses for UniAnimate & Animate image with UniAnimate

    I used a ComfyUI_windows_portable to test the nodes in a Windows 10 OS with 16GB RAM & 12GB VRAM Nvidia Graphics Card

    Download or clone this repository and place it in ComfyUI_windows_portable\ComfyUI\custom_nodes. Or install via the ComfyUI Manager by searching for

    UniAnimate Nodes for ComfyUI
    

    You will need python>=3.9 in your ComfyUI Environment. I tested the project with the following pytorch versions which you can install as follows

    conda install pytorch==2.0.1 torchvision==0.15.2 torchaudio==2.0.2 pytorch-cuda=11.8 -c pytorch -c nvidia
    
    

    Or

    conda install pytorch==2.3.1 torchvision==0.18.1 torchaudio==2.3.1 pytorch-cuda=11.8 -c pytorch -c nvidia
    
    

    If not installed, then:

    pip install opencv-python
    pip install pytorch_lightning
    pip install lightning_utilities 
    pip install lightning_fabric
    pip install torchmetrics
    pip install xFormers = 0.0.20 or copy torch 2.0.1 and supporting libraries and xFormer from A1111 and place in your Environment\Lib\site-packages (or) pip3 install -U xformers --index-url https://download.pytorch.org/whl/cu118 (for pytorch==2.3.1)
    pip install oss2
    pip install einops
    pip install args
    pip install onnxruntime-gpu==1.13.1
    pip install modelscope
    
    

    Download the required models (Around 14GB) after installing modelscope :

    python modeldownloader.py
    
    

    After downloading all the models, move them manually from 'checkpoints/iic/unianimate/' to the 'checkpoints' directory Or move them via your command line interface:

    python mv ./checkpoints/iic/unianimate/* ./checkpoints/
    
    

    All the models should be in the '\Path-to-UniAnimate-W\checkpoints' folder as follows:

    ./checkpoints/
    |---- dw-ll_ucoco_384.onnx
    |---- open_clip_pytorch_model.bin
    |---- unianimate_16f_32f_non_ema_223000.pth 
    |---- v2-1_512-ema-pruned.ckpt
    ā””---- yolox_l.onnx
    
    

    You can now upload the workflow in your '\Path-to-UniAnimate-W' folder which is titled 'UniAnimateImg2Vid.json', install missing custom nodes with the ComfyUI Manager if necessary, upload a picture & video (You can use those in the 'assets' folder), and run!

    <font color=red> Note </font>:

    • In the 'Align & Generate poses for UniAnimate' node, The first frame of the target pose sequence is used to calculate the scale coefficient for aligning the pose sequence with the reference image. If this frame includes the entire face and full-body pose (hands and feet), it will result in more accurate estimations and better video generation results.

    • To run the Animate image with UniAnimate node, ~12GB of GPU memory will be used. If your GPU has less memory, you can reduce the max_frames value from 32 to 24, 16, or 8.

    • You can also generate a video first, and then upload the last frame of the video as a pic to generate the next frames with useFirstFrame set to true in the Align & Generate poses for UniAnimate node.

    • Generating 32 frames of video with a resolution of [512, 768] usually takes about 7 minutes.

    You can also change the pose of an image to that of another image as shown below.

    <div align="center"> <img src="repose.png" />

    You can watch a video on the basic workflow here <br></br> You can watch a video on the Installation here

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    Support

    If you find this project helpful, you can support me here:
    Buy Me a Coffee

    Disclaimer

    I am not responsible for any user-generated content. Users are fully responsible for their actions when using these nodes and the generative model. Neither I nor the contributors to the UniAnimate project have any legal affiliation with or accountability for users' behaviors. It is crucial to use these nodes and the generative model responsibly, following both ethical and legal standards.