WyvernMix (1.5 & XL): v9: wyvernmix15XL_v9.safetensors

SD 1.5 Standard Model
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improvements in coherency, realism, eyes, skin details

Focused mainly on realistic portraits and flexibility, with higher native resolution support. (V8: 896x1152, up to 1024x1280, 1280x1280)

Example images are somewhat cherry-picked, no hi-res upscale used, no face-fix.

CLIP Skip 2 might help with realism in some cases while sacrificing fantasy aspects, experiment with it.

V9/V8/V7 comparison (896x1152):

V8/V7 comparisons:

1024x1280

768x1024

V1 Recipe (might not be exactly how I did it):

Exp1-Tier1: (using add difference for all)

  • GreyModel v12.0.0 + Dreamlike Photo v2 (25%)

  • + Woop Photo (25%)

  • + Protogen Infinity (25%)

  • + ArtEros (15%)

  • + HSPU (15%)

  • + URPM (15%)

  • + F222 (15%)

  • + AlmostDirty (15%)

  • + BondageV10 (5%)

  • + TWAM (5%)

  • + SXD1.0 (5%)

  • + 3DKX1.1 (1%)

  • + Hassan1.5 (1%)

  • + OpenJourneyV2 (1%)

  • + StrangeDedication2 (1%)

Exp1-Tier2-Part1: (still add diff)

  • GreyModel12.0.0 + AnalogPhoto (25%)

  • + Dreamlike Photoreal v1 (25%)

  • + Amphibia Diffusion (15%)

  • + Artstation (15%)

  • + CALARTS (15%)

  • + ChromaV5 (15%)

  • + Corporate Memphis (15%)

  • + NitroDiffusion (10%)

  • + Dreamlike Diffusion (10%)

  • + FracTime (10%)

  • + InkPunk (10%)

  • + Midjourney-v4-diff (10%)

  • + RPGv2 (10%)

  • + SeekArt MEGA (10%)

  • + Colorjizz768 (5%)

  • + Double Exposure (5%)

  • + MegaPals (5%)

Exp1-Tier2-Part2: (add diff)

  • GreyModel12.0.0 + MosaicArt (5%)

  • + RealisticCartoon (5%)

  • + Strahd (5%)

  • + Technicolor (5%)

  • + DMT Entity (1%)

  • + Elysium (1%)

  • + BalloonArt (1%)

  • + DnDClasses (1%)

  • + DarkVictorian (1%)

  • + ComicDiffusion V2 (1%)

  • + DiscoDiffusion (1%)

  • + Dvmjv4 (1%)

  • + Halloween (1%)

  • + Lichtspiel (1%)

  • + Lnkdn (1%)

  • + Midjrny-v4 (1%)

  • + Mtg-style (1%)

  • + NekoMix (1%)

  • + Nekrofaerie (1%)

  • + SDHeroCalm (1%)

  • + SpiderVerse (1%)

  • + Ssmoky (1%)

  • + SynthwaveV2 (1%)

  • + TDST (1%)

  • + VanGogh (1%)

  • + Vectorartz (1%)

  • + Voxelish (1%)

  • + Wa-vy (1%)

  • + Woolitize768 (1%)

Exp1-Tier3 (add diff):

  • GreyModel12.0.0 + Babetopia (20%)

  • + Instababe (20%)

  • + PovSkinDream (15%)

  • + PowerfulMix20 (15%)

  • + GTMult v1? (15%)

  • + LatexRaw (10%)

  • + ClassicNegative (10%)

  • + Furrystaber (5%)

Exp1-Tier4 (add diff):

  • GreyModel12.0.0 + RealismMix (20%)

  • + Hassan1.4 (15%)

  • + AttractiveMix (10%)

  • + VoluptuousMix (10%)

  • + SamDoesBimboes (1%)

The Tiers separately are UNUSABLE because of all the AddDiffs, but merging them together brings them back to usable territory.

Probably merged these with Weighted sum as

( (Tier1 + Tier2Part1)*0.5 + (Tier2-Part2 + Tier3)*0.5 ) + Tier4 * ?

Then merged it with a custom DB model (trained on a face, but it also learned a bit of analog photo style) to tone it down a bit

= Exp1Final

Exp2 (using weighted sum):

  • ArtEros + RealVision1.2 (50%)

  • Grey12.0.2 + ProjectPhoto BETA (50%)

  • SexyRealism + TheGirlNextDoor (50%)

  • Deliberate1.1 + AnythingFurry (25%)

  • Visigen + Futagen (25%)

  • ArtRealV + GreyProjectPB (50%)

  • DelibAnyFur + VisiFuta (50%)

  • DelibAnyVisiFuta + SexyRGirlND (35%)

  • ArtRealGreyPro + DelibAnyVisiFutaSexyRGirlND (35%)

  • + Emotional Puppeteer (1%)

= Exp2Final

Exp1Final + Exp2Final weighted sum 50%?

= Exp3

Moving it back a bit towards photorealism:

Exp3+ (not sure about the weights from here on, but used weighted sum)

  • (Analog + SimpMaker3k1 + DoubleExp + Attractive + Licthspiel)

  • + (SexyRealism + TheGirlNextDoor)

  • + (RealVision1.2 + ProjectPhotoBeta)

  • + (Dreamlike PhotoV2 + Deliberate1.1)

= WyvernMix V1