ComfyUI Node
SonarBlendedNoise
Custom noise type that allows blending two other noise items.
SonarBlendedNoise
- sonar_custom_noise_opt
- custom_noise_1
- custom_noise_2
- custom_noise_mask
- SONAR_CUSTOM_NOISE
◄factor1.000►
◄rescale0.000►
◄noise_2_percent0.500►
◄blend_modelerp►
◄normalizedefault►
Categoryadvanced/noise
Inputs (9)
| Name | Type | Default | Description |
|---|---|---|---|
| factor | FLOAT | 1.000-10000–10000 | Scaling factor for the generated noise of this type. |
| rescale | FLOAT | 0.0000–10000 | When non-zero, this custom noise item and other custom noise items items connected to it will have their factor scaled to add up to the specified rescale value. When set to 0, rescaling is disabled. |
| noise_2_percent | FLOAT | 0.500-10000–10000 | Blend strength for custom_noise_2. Note that if set to 0 then custom_noise_2 is optional (and will not be called to generate noise) and if set to 1 then custom_noise_1 will not be called to generate noise. This only applies when custom_noise_mask is not connected. This is worth mentioning since going from a strength of 0.000000001 to 0 could make a big difference. Important: When custom_noise_mask is connected, this value will be added to the mask and then the mask will be clamped to 0 through 1. In other words, you could use this to ensure the mask ranges between 0.5 and 1.0 by setting it to 0.5 or ensure it ranges between 0 and 0.5 by setting it to -0.5. |
| blend_mode | COMBO | lerp | Mode used for blending the two noise types. More modes will be available if ComfyUI-bleh is installed. |
| normalize | COMBO | default | Controls whether the generated noise is normalized to 1.0 strength. For weird blend modes, you may want to set this to forced. |
| sonar_custom_noise_optopt | SONAR_CUSTOM_NOISE,OCS_NOISE | Optional input for more custom noise items. The following input types are supported: SONAR_CUSTOM_NOISE, OCS_NOISE | |
| custom_noise_1opt | SONAR_CUSTOM_NOISE,OCS_NOISE | Custom noise. Optional if noise_2_percent is 1 and custom_noise_mask is not connected.. The following input types are supported: SONAR_CUSTOM_NOISE, OCS_NOISE | |
| custom_noise_2opt | SONAR_CUSTOM_NOISE,OCS_NOISE | Custom noise. Optional if noise_2_percent is 0 and custom_noise_mask is not connected.. The following input types are supported: SONAR_CUSTOM_NOISE, OCS_NOISE | |
| custom_noise_maskopt | SONAR_CUSTOM_NOISE,OCS_NOISE | Custom noise. If connected, this will be used instead of noise_2_percent to determine the blend ratio. Noise generated by this will be normalized to a 0 through 1 scale. When connected, both custom noise inputs are mandatory. The following input types are supported: SONAR_CUSTOM_NOISE, OCS_NOISE |
Outputs (1)
| Name | Type | Description |
|---|---|---|
| SONAR_CUSTOM_NOISE | SONAR_CUSTOM_NOISE | A custom noise chain. |